A Brief History of Chesterfield, New Hampshire

Summer Muster & 
Grand Entertainment
September 1-4, 2000

"BENNINGTON"

A Live-Action Role Playing Living History Event
For both re-enactors and members of the public.

The Company Taking the Field:    The "Cast" So Far...

Chesterfield, New Hampshire
Snow's Tavern       
August, 1777

My Dearest Amy,

The present grave crisis has troubled our people beyond description.   The whereabouts of Burgoyne's army is unknown, and a company of our men, under the command of Captain Kimball Carlton, has marched off to rendezvous with General Stark.   We have no news of them, only the sound of cannon in the far distance.    We trust the hand of Providence to bolster the arms of those who remain here in Chesterfield, and that our dear ones will be spared the fury of the merciless savage and the Hanoverian brute alike.    With trust that we shall be reuinted again soon, I remain your devoted husband,

                                               Warren

Oak Glen, California
Hawk's Head Tavern       
July, 2000

Dear Friends of Riley's Farm,

The letter at the left might well have been written by my great, great, great, great grand-uncle, Warren Snow.   The fact is, we have none of his letters.   As is the case with most of history, when we "re-live" it, we need to make guesses.  Hopefully, the guess will be reasonably intelligent, but it remains a guess nonetheless.      If you like this kind of guess work, join us Labor Day weekend for a colorful living vision of what life might have been like, during the American Revolution.    The year is 1777.   The place is Chesterfield, New Hampshire.    To the west, near Bennington, Vermont, Hessian troops approach..

 James Riley

RULES OF THE GAME
 Re-enactor Sign-in Worksheet

-- Re-enactors --

--Members of the Public--

1. OBJECT OF THE GAME: Choose a historical character likely to have lived in, or traveled through some part of New England or New York in August 1777.  Become that character for the weekend and stay in character for both the public and other re-enactors. 

2. IDEAS:  Over the next two weeks, I will be posting the history of Chesterfield, New Hampshire here on the site, but, obviously, your character doesn't need to have lived in Chesterfield.  Use your imagination: soldier, drover (New Hampshire men were employed by the Continental Congress to drive cattle all during the war), midwife, teamster.  The list goes on, and on. 

3. MOTIVATION:  You should have some idea why your character might be in Chesterfield during late August, early September of 1777.  That motivation should help "drive" your actions and conversations for the weekend.   (You might, for example be looking to purchase cider or flour for the Continental army, or you might be part of a rifle company.)

4. Language:  do your best to speak the language of the period.

5. Crafts & Skills:  If you have some period skill you can perform as part of your character's routine--do it!  In fact you should bring along some real work to do, something useful to take up the time in camp.

6. Background:  Think August 1777, the battle of Bennington.   You all have at least as many reference books as I do.  Crack the books.  Chesterfield sent 22 men to Bennington on July 22. They returned September 24th.  Our time frame is right between those two dates.

7. Follow Up:  Once you know who you are going to portray, send me the name of the character and a short biography.  I will then post the names of the characters who will be appearing.

8. Bending History:  We all know that Morgan's Rifles and the 33rd Regiment of foot probably never made it through Chesterfield, New Hampshire, but neither did they meet at Saratoga. I see no reason why the intelligent people portraying these units so professionally can't think of some pretext for their appearance.   Slight changes in persona are allowed, as are a change of unit designation without requiring a change in regimental buttons.

9. Prize:  The character receiving the most favorable votes from members of the public will receive a $75.00 cash prize.

10.Skirmishes: Safety and skirmish procedures will be administered by Jim Frassett.  Please contact him for details.   

11.Fees:  There is a camping registration fee of $12 per adult and $5 per child.  On site registration fees are $20 per adult and $10 per child.   These fees apply for the whole weekend, whether you come for one day or the whole event.  (All cabins have now been rented, but there remains "cot space" on the tavern floor and the upper meadow cabin is still open as of July 16, 2000)

 

1.   OBJECT OF THE GAME:  Enjoy yourself and pretend you are walking through a New England farming village in the year 1777. 

2.   Play along.  We all know there were no telephone poles in the 18th century and no helicopters flying overhead.  Try to ask questions of the re-enactors that will allow them to stay "in period."

3.   Visit:  Walk through the camps and talk to the various characters you meet.  Ask them who they are and why the are here.  Watch the skirmishes and take note of who seems to be doing the best "soldiering."

4.   Vote:  Before you leave, cast your vote for the single best historical interpreter you witnessed during your visit.

5.   Hours:   Public hours are from 10:00 AM to 5:00 PM.  If you want to stay longer than that, you need to rent or arrange for a costume and consider coming to the event as a re-enactor.  (It's not that hard, and we can arrange for your costumes; if you decide to go "full-tilt," start reading the rules at the left side of this page.)

6.   Admission:  there is no admission fee but there is a $5 per car parking fee.  (Large vans, school busses, and RVs pay more.  Please call 909-797-7534 for details.) 

 


--Event Itinerary--
Friday September 1, 2000

12:00 NOON

Camp Opens (Check with Jim Riley 909-790-1452 if you want to arrive earlier)

Saturday, September 2, 2000
6:00 AM - 10: AM Camp Setup & Check-in: Warning: all setup must be complete and cars out of camp by 10:00 AM absolutely no exceptions.
10:30 AM Skirmish
6:00 PM -- 8:00 PM Dinner : Tavern Open for Dinner (Limited seating,
please confirm with the Tavern Keeper, $10 per person)
8:00 PM -- ?? Country Dance ($7 per person, live music fee, limited space, contact Tavern Keeper to confirm)
Sunday, September 3, 2000
10:00 AM Period Church Service
11:00 AM Skirmish
7:00 PM Dinner : Tavern Open for Dinner (Limited seating,
please confirm with the Tavern Keeper, $7 per person)
Monday, September 4, 2000
7:00 AM

Cow Milking

9:00 AM

Stone Splitting

11:00 AM

Horse willing, plowing demonstration

4:00 PM

Camp Closes

909-797-7534

RILEY'S FARM GUEST BOOK

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"At the close of the drill a hollow square was formed, into which advanced Major John Mills, then first selectman, who delivered to each man a quarter of a pound of powder, and vendued their dinner for the coming muster-day to the lowest bidder, the materials for which were to be, as declared in his own words, 'good fresh beef, well baked or roasted, good wheat bread well baked; good old cider or new cider well worked."
--Edward Field, The Colonial Tavern

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